3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :fairy 25/2, :dark 14N, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :fairy 14N, :dark 14N, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 2N, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 5N, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 8N, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 11N, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :fairy 14N, :dark 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 1/2, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 2N, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 7/2, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 5N, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 13/2, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 8N, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 19/2, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 11N, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 25/2, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 14N, :dark 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 1/2, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :fairy 2N, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :fairy 7/2, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :fairy 5N, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :fairy 13/2, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 14N} 3 {:NEGATIVE true, :fairy 8N, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 14N} 3 {:NEGATIVE true, :fairy 19/2, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 14N} 3 {:NEGATIVE true, :fairy 11N, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 14N} 3 {:NEGATIVE true, :fairy 25/2, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 14N} 3 {:NEGATIVE true, :fairy 14N, :dark 14N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :dragon 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 1/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 1/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 1/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 1/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 1/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 2N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 2N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 2N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 2N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 2N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 7/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 7/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 7/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 7/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 7/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 5N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 5N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 5N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 5N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 5N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 13/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 13/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 13/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 13/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 13/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 8N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 8N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 8N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 8N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 8N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 19/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 19/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 19/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 19/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 19/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 11N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 11N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 11N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 11N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 11N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 8N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 8N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 8N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 8N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 8N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 8N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 19/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 19/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 19/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 19/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 19/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 19/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 11N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 11N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 11N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 11N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 11N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 11N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 25/2, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 25/2, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 25/2, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 25/2, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 25/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 25/2, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 14N, :electric 1/2, :steel 25/2} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 14N, :fighting 1/2, :steel 25/2} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :fairy 14N, :ground 1/2, :steel 25/2} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :fairy 14N, :steel 25/2, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :rock 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 14N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 1/2, :fairy 14N, :steel 25/2} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 1/2, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 1/2, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 1/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 1/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 2N, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 2N, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 2N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 2N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 7/2, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 7/2, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 7/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 7/2, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 5N, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 5N, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 5N} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 5N, :steel 14N} 3 {:NEGATIVE true, :normal 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2} 3 {:NEGATIVE true, :normal 1/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :normal 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :fire 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2} 3 {:NEGATIVE true, :fire 1/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :fire 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :water 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2} 3 {:NEGATIVE true, :water 1/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :water 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :electric 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2} 3 {:NEGATIVE true, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :electric 1/2, :steel 14N} 3 {:NEGATIVE true, :grass 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2} 3 {:NEGATIVE true, :grass 1/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :grass 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :ice 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ice 1/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ice 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :fighting 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2} 3 {:NEGATIVE true, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :fighting 1/2, :steel 14N} 3 {:NEGATIVE true, :poison 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2} 3 {:NEGATIVE true, :poison 1/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :poison 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :ground 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2} 3 {:NEGATIVE true, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :dark 1/2} 3 {:NEGATIVE true, :fairy 13/2, :ground 1/2, :steel 14N} 3 {:NEGATIVE true, :flying 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2} 3 {:NEGATIVE true, :flying 1/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :flying 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :psychic 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2} 3 {:NEGATIVE true, :psychic 1/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :psychic 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :bug 1/2} 3 {:NEGATIVE true, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :dark 1/2, :bug 1/2} 3 {:NEGATIVE true, :fairy 13/2, :steel 14N, :bug 1/2} 3 {:NEGATIVE true, :rock 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2} 3 {:NEGATIVE true, :rock 1/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :rock 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :ghost 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2} 3 {:NEGATIVE true, :ghost 1/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :ghost 1/2, :fairy 13/2, :steel 14N} 3 {:NEGATIVE true, :dragon 2N} 3 {:NEGATIVE true, :dragon 2N, :fairy 13/2} 3 {:NEGATIVE true, :dragon 1/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :dark 1/2} 3 {:NEGATIVE true, :dragon 1/2, :fairy 13/2, :steel 14N}